βAll games
Tower Defense
Build towers along a new winding road each game and hold off endless waves.
Tap empty tiles to build towers. Stop enemies before they reach the gate.
StrategyEndlessMedieval
About this game
Enemies march down a winding road toward your gate. Build and upgrade towers on the empty tiles beside it and see how many endless waves you can hold. The road is new every game.
How to play
- Tap an empty tile to pick a tower: Arrow (fast single shots), Cannon (slow, splash damage) or Frost (slows what it hits).
- Tap a tower to see its range and upgrade it (up to level 3) or sell it for 70% of what you spent.
- Defeated enemies drop gold. Each enemy that reaches the gate costs a life (bosses cost 5). Lose all 20 and the game ends.
- The first wave starts 8 seconds after your first tower. Press βΆ to call the next wave early for bonus gold and points. From wave 10 a slow, tough boss comes every 5 waves. It keeps calling minions, and no new wave starts while it is alive (you can still press βΆ).
- Score: defeats (normal 10, fast 8, tough 20, boss 150) plus wave Γ 10 for every wave you clear.
Tips
- Tiles inside a bend see the road several times, so towers there fire for longer.
- Put a Frost tower ahead of your Arrow towers and they will land far more hits.
- Cannons often miss fast enemies. Armored knights and bosses block part of every hit, so weak arrows barely hurt them: use Cannons and upgraded towers.
- Space = βΆ, 1/2 = game speed.